Most new exiles have a pretty big curiousity bumpyou can tell 'cause we all charge up to new critters and promptly croak because of it.
(Flashback to my first experience with a Starbuck)
To try and help satisfy the new exile's craving for knowledge, I've put together a little list of critters you might want to stay away from. Everything listed here lives within a short walk of Puddleby, and they're all critters that fall into the "run first and look later" category because they can make a new exile's life very, very short.
"Oh cool! A deer!"
headbutt headbutt headbutt
\yell One down NE field...
The trool. Currently indistinguishable from the much weaker orc, these shambling fellows take a lot of killing.
The starbuck. Currently the Puddleby headbutt king, these fellows pack a bigger punch than you'd think.
The giant vermine. Six feet of tail, teeth and attitude. I tend to mistake them for their less well-toothed cousins, the large vermine.
The warrior myrm. Currently indistinguishable from the protector. These red fellows take a lickin' and keep on tickin'.
The arachnoid. Like other bugs around Puddleby, these tend to grow a lot bigger than you're used to. They also bite a lot harder. There are places where you can find LOTS of these.
These friendly little fellows are hooded corpses. They tend to travel in packs and, since they're already dead, they're a little hard to kill. They're slow but they hit HARD.
The feral. This insane mutt chases its tail all over the place, then comes over and mauls you. Very annoying.
The artak cougar is a bad kitty, but the bolok cougar (similar in appearance but darker colored) is a lot worse.
A detached spirit. Cute little guy, butlike all undinehe packs a whallop. The big ones are more common but are still hard to see.
A mottled meshra. Mostly mouth, as you can see. Lives in swampy places with its various relatives, all of whom have large appetites.
The giant skeletal. A skinny fellow, as you can see, but to kill it you have to break it into little itty-bitty pieces. That takes a lot of breaking.
The corpse warrior. You see that axe it's carrying? And do you remember the song about Lizzy Borden giving her folks 40 whacks? Well, that's Lizzy, in a baaaad mood.
The royal myrm. It's exactly what it looks likethe warrior myrm's bigger, badder brother. It's twice as big, bites twice as hard, andfortunatelyruns at the same speed.
A death vermine. They're, well, death vermine. 'Nuff said.
Ah, the wendecka. Affectionately known as "wendy", they come in two flavors: regular (white) and night (blue).
The maha ruknee. A bad, bad kittyas mean as it is pretty. They do make great shirts, though.
The giant rockodile. Along with its smaller relatives, this over-sized set of luggage packs a nasty chomp. Fortunately, he takes a long time to recover from a swing.
The orga berserk. This buff fellow makes all too frequent stops in the fields and forests around Puddleby, inevitably leaving piles of bodies wherever he visits.
The following are things I can't hit, much less kill. So don't expect to see any bodies.
A greymyr. These things are exactly what they look likea walking pile of rocks. Getting hit by a greymyr is similar to being on the receiving end of a rock slide. Strangely enough, they're also pretty fast on their feet.
The Queen Myrm. She takes great delight in munching the heck out of entire parties of exiles. Since she and her court are pretty deep in the hive, don't go looking for her until you're eating coal and farting ethanol.
This is the bad boy of the ski slopesthe frost giant. Together with his friend the tree giant, this over-sized ball of snow makes life a trifle flat for curious exiles (myself) or those not fleet of foot.